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Commits on Mar 18, 2016
  1. make an clean UI

    lautr3k committed Mar 18, 2016
  2. add persistent settings class

    lautr3k committed Mar 18, 2016
  3. add bootstrap slider

    lautr3k committed Mar 18, 2016
  4. drop object on build plate

    lautr3k committed Mar 18, 2016
Commits on Mar 16, 2016
  1. started new UI

    lautr3k committed Mar 16, 2016
  2. single polygon case

    lautr3k committed Mar 16, 2016
  3. holes detection done!

    lautr3k committed Mar 16, 2016
Commits on Mar 15, 2016
  1. holes detection

    lautr3k committed Mar 15, 2016
  2. make polygons nodes list

    lautr3k committed Mar 15, 2016
  3. add demo link

    lautr3k committed Mar 15, 2016
  4. remove unused helpers

    lautr3k committed Mar 15, 2016
  5. add screenshot

    lautr3k committed Mar 15, 2016
  6. Complete rewrite...

    lautr3k committed Mar 15, 2016
  7. remove all the shits

    lautr3k committed Mar 15, 2016
Commits on Feb 6, 2016
  1. drop mesh on build plate

    lautr3k committed Feb 6, 2016
  2. moved files-list classes

    lautr3k committed Feb 6, 2016
  3. split meshes plate working

    lautr3k committed Feb 6, 2016
  4. add mesh model

    lautr3k committed Feb 6, 2016
  5. add onMeshAdded event

    lautr3k committed Feb 6, 2016
  6. move module callbacks

    lautr3k committed Feb 6, 2016
  7. split mesh working

    lautr3k committed Feb 6, 2016
Commits on Feb 5, 2016
  1. try to group connected vertex

    lautr3k committed Feb 5, 2016
Commits on Feb 4, 2016
  1. range limit on input

    lautr3k committed Feb 4, 2016
  2. fix local storage namespace

    lautr3k committed Feb 4, 2016
  3. activated buttons by defaults

    lautr3k committed Feb 4, 2016
  4. visual feeback on buttons

    lautr3k committed Feb 4, 2016
Commits on Feb 3, 2016
  1. update input on page load

    lautr3k committed Feb 3, 2016