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Commits on Feb 3, 2016
Commits on Feb 2, 2016
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lautr3k committed
Feb 2, 2016 -
unselect all object on dblclick on buil plate
lautr3k committedFeb 2, 2016 -
enable keyboard action by default
lautr3k committedFeb 2, 2016 -
lautr3k committed
Feb 2, 2016 -
lautr3k committed
Feb 2, 2016 -
lautr3k committed
Feb 2, 2016 -
lautr3k committed
Feb 2, 2016 -
rename transform method for selected objects
lautr3k committedFeb 2, 2016 -
add basic meshs transformations with keyboard
lautr3k committedFeb 2, 2016 -
lautr3k committed
Feb 2, 2016 -
fix renderOder on selection for duplicate mesh on same position (dirty)
lautr3k committedFeb 2, 2016 -
change color on mesh selection
lautr3k committedFeb 2, 2016 -
lautr3k committed
Feb 2, 2016
Commits on Feb 1, 2016
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lautr3k committed
Feb 1, 2016 -
save viewer height in local store
lautr3k committedFeb 1, 2016 -
lautr3k committed
Feb 1, 2016 -
add viewer defaults camera views
lautr3k committedFeb 1, 2016 -
lautr3k committed
Feb 1, 2016 -
lautr3k committed
Feb 1, 2016 -
lautr3k committed
Feb 1, 2016 -
disable file selection until loading finish
lautr3k committedFeb 1, 2016 -
lautr3k committed
Feb 1, 2016
Commits on Jan 31, 2016
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lautr3k committed
Jan 31, 2016 -
print loaded faces during progression
lautr3k committedJan 31, 2016 -
add face number on progression data
lautr3k committedJan 31, 2016 -
lautr3k committed
Jan 31, 2016 -
FileLoader and STL's worker refactorized
lautr3k committedJan 31, 2016 -
lautr3k committed
Jan 31, 2016
Commits on Jan 30, 2016
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lautr3k committed
Jan 30, 2016