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Burn-in layer thickness is not correctly handled by the slicer.
I am seeing the same issue.
For me, the Z-axis cannot physically reach Zero, only 0.2mm. Therefore, I set the home position as 0.2 mm which is possible through the start code with G92 and the PositionSet command, and then can simply set 1 burnin layer as 200um with normal layers at 100. For a 10mm object, this should result in 99 layers. But it does not, instead there are still 100 layers as if everything is 100um layers.
Setting 1 burnin layer at 0.4mm should result in 97 layers, but it is still 100.
I have recreated the plate and started from Add with the same result. Burnin layer thickness is simply not taken into account. Tested on nanodlp-image for Rpi and build 1742 on PC. Same behavior.
Number of Low Quality Layers also seems to have no effect on number of layers, although it should.
Are these only taken into account during printing (I will check if the layers are correctly skipped now, but I can't image this is the case)?
Pages: 1