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Game engine

Game engines are software frameworks for game development. Game engines do the heavy lifting for developers so they can focus on other aspects of game development.

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AzureDVBB
AzureDVBB commented Oct 10, 2019

Godot version:
3.1.1 (also in 3.2 alpha 1 release)

OS/device including version:
Windows 10 /PC

Issue description:
Trying to use an exported variable (integer) to only allow for odd numbers between 3 and 11 to be settable in the editor window.
using export(int, 3, 11, 2) var grid_height = 3 does not work since it turns it into a list of only even numbers and 11 at the end. (

Orb370
Orb370 commented May 18, 2019

Engineer Selection Priority: 5
Harvester Selection Priority: 7

Basically, change it so engineers are selected before harvesters. This is in response to a rare issue I've had, and recently learned others do too, that in a panic someone sends their harvesters instead of their engineer.

I'm not 100% sure the repercussions of this (what is priority 6?), but the goal is to change it so, when h

Wuzzy2
Wuzzy2 commented Jan 6, 2019
Issue type
  • Bug or legacy issue (not sure)
Minetest version

0.4.17.1

Summary

The keybindings menu has that weird warning at the top:

(If this menu screws up, remove stuff from minetest.conf)

Is this warning still relevant? I think this warning has been in Minetest since ages, yet it's still there.

If the warning is still relevant, please write down (in this

ohnoimdead
ohnoimdead commented Jun 25, 2019

There is currently no documentation for which built-in components are supported by render passes, and how to use them. For example, Tint can be used in 3d passes to tint vertexes, or in 2d passes to multiply a sprite's color by a tint.

@torkleyy suggests adding comments to the specific render pass struct (amethyst/amethyst#1756). I opened a separate ticket since this app

xenko
oschakravarthi
oschakravarthi commented Apr 22, 2019
  1. When I try to import a model (those models are attached to this post), I am getting the below error.

Error:An exception occurred while generating the template.
Object reference not set to an instance of an object.
at Xenko.Assets.Models.ModelAssetImporter.Import(UFile localPath, AssetImporterParameters importParameters)
at Xenko.Assets.Presentation.Templates.ModelFromFileTemplateGen

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