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Dynamic Speed
{([[LayerNumber]]<=10)*30 + (([[LayerNumber]]>10)*( 30 + 40 / ( 1 + ( 2.718 ** -( 2 - ( 0.0008*[[TotalSolidArea]]) + 2))))) }
Dynamic Lift
{([[LayerNumber]]<=10)*3.5 + ([[LayerNumber]]>10)*(0.8 / (1 + ( 2.718**-(0.0003*[[TotalSolidArea]] - 3))) +2.5) }
tweak to your liking.
To go all out and calculate the retract dynamically aswell use something like this:
GCODE Before Each Layer
G1 Z[[LayerPosition]] F{([[ZSpeed]]*4.3)} P1
Last edited by lenne0815 (2017-05-29 12:37:44)
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is 2.718 a jacob's constant?
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Euler
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do you use it? does it work well?
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Yes, actually i never used fixed speed / height at all because it makes no sense.
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