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#26 2019-05-01 18:51:16

macdarren
Member
Registered: 2017-03-20
Posts: 289

Re: Horizontal Size Compensation in the resin profiles...

An I correct that this feature (burnin-erode) is supported in the Rpi version but if using a remote slicer it will be ignored?
Could not get it to work at first, but then suddenly it started I then realized my remote slicer went offline....(remote is linux ver 2177)

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#27 2019-05-02 05:04:32

Shahin
Administrator
Registered: 2016-02-17
Posts: 2,737

Re: Horizontal Size Compensation in the resin profiles...

Make sure both versions are same.

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#28 2019-05-02 14:10:26

macdarren
Member
Registered: 2017-03-20
Posts: 289

Re: Horizontal Size Compensation in the resin profiles...

I can't seem to get a newer Linux system (desktop remote slicer) than 2177 using:  wget  -P ~/Desktop/ "https://www.nanodlp.com/download/nanodlp.linux64.zip"

Is there a different way to get the Beta?

It does show in blue on the dashboard that there is a newer version available but since there is no internal updater
in linux using wget is all I know how to do.

Last edited by macdarren (2019-05-02 14:31:24)

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#29 2019-06-06 18:46:58

DrNK
Member
Registered: 2016-11-19
Posts: 90

Re: Horizontal Size Compensation in the resin profiles...

Positive value makes object smaller and negative - bigger?

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#30 2019-06-07 15:01:02

macdarren
Member
Registered: 2017-03-20
Posts: 289

Re: Horizontal Size Compensation in the resin profiles...

correct...I use -0.3 to reduce elephant foot issue on burn in layers of models printed directly on the platform

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#31 2019-06-07 20:23:12

DrNK
Member
Registered: 2016-11-19
Posts: 90

Re: Horizontal Size Compensation in the resin profiles...

macdarren wrote:

correct...I use -0.3 to reduce elephant foot issue on burn in layers of models printed directly on the platform

If you use -0.3 (negative) for reducing - I`m wrong smile

DrNK wrote:

Positive value makes object smaller and negative - bigger?

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