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Problem slicing lattice-filled object #1
Comments
For now I leave the issue open. |
jmkao
commented
Mar 26, 2016
There is a definite improvement, I am able to slice to completion now. However, you are right, there is something wrong with the triangles on this model. Let me generate the lattice a different way using Autodesk's new tooking and see how that works. |
jmkao
commented
Mar 26, 2016
This one isn't lattice filled, but I'm also having some trouble with this calibration part: https://github.com/CreativeTools/3DBenchy/raw/master/Single-part/3DBenchy.stl There appear to be no non-manifold edges and vertices, but slices 75 and 80 contain triangular portions missing. |
Indeed, it is a bug. I need to investigate. |
I started to refactor all the code, but meanwhile a real fix an solution is to scale up or down a little bit (+/- 0.001 seems to work). |
jmkao commentedMar 26, 2016
I setup up SLAcer.js with a 1920x1080 pixel resolution at 192mm x 108mm, and then imported the STL model. SLAcer.js laid out the model with the long part of the object along the X axis and the shortest axis up the Z axis. This is also the way that I laid out the model in Creation Workshop when I printed it previously.
The model seems to preview okay, but when I go to slice, it only makes it up to around layer 28 and then the window (in Google Chrome) hangs and I start to receive unresponsive page warnings from Chrome.
Diffuser_Molds.zip