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NOTE: This may have been set in separately by mUVe3D. I'm not certain, and am including it here for completeness (also, allows other people to know that it has already been reported).
Version: mUVe3D build 977
Bug: LayerThickness internally converted to mm.
Description:
I presumed that:
[[LayerThickness]]
would give me the user-input layer thickness in microns. However, when using the following formula:
H{[[LayerThickness]]/100}
I get:
H0.0010
in the output terminal.
Expected behavior:
Either it should be noted that the user input is internally converted from microns to mm, or it the variable should be in microns instead of mm.
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You are right it should be noted. Distance unit in gcode usually is mm or inch. So using micron directly does not make sense.
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It may be appropriate to note that in the documentation of how the variables work - something like "LayerThickness is the thickness of the layer expressed in mm". That way, a user not using the variables need not be burdened with the additional knowledge.
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