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Update what's new.md

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- Animations blending. See [demo here](http://www.babylonjs-playground.com/#2BLI9T#3). More [info here](NEED DOC!) ([deltakosh](https://github.com/deltakosh))
- New debuger tool: SkeletonViewer. See [demo here](Demo available here: http://www.babylonjs-playground.com/#1BZJVJ#8) (Adam & [deltakosh](https://github.com/deltakosh))
- Added Camera Inputs Manager to manage camera inputs (mouse, touch, keyboard, gamepad, ...) in a composable way, without relying on class inheritance [gleborgne](https://github.com/gleborgne)
- - Added skeleton.getBoneIndexByName(boneName: string) [dad72](https://github.com/dad72)
- **Updates**
+ - Added skeleton.getBoneIndexByName(boneName: string) [dad72](https://github.com/dad72)
- Added node._children to track children hierarchy ([deltakosh](https://github.com/deltakosh))
- Added Camera.ForceAttachControlToAlwaysPreventDefault to help embedding Babylon.js in iFrames ([deltakosh](https://github.com/deltakosh))
- Support for Layer.alphaTest ([deltakosh](https://github.com/deltakosh))

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