-PLEASE COMPLETE VERSION DESCRIPTION BEFORE RELEASE
-
Kiwi.js 1.4.0
=============
@@ -10,7 +7,7 @@ Kiwi.js is the world's easiest to use Open Source HTML5 game framework for makin
Our focus is blazingly fast WebGL rendering and complementary tools to make professional quality serious games. We use [CocoonJS](https://www.ludei.com/) for publishing games and App creation.
-Version: 1.4.0 "XXXX"
+Version: 1.4.0 "Cole"
- Visit the [Official Website](http://www.kiwijs.org/documentation/getting-started/)
- Follow us on [Twitter](http://www.twitter.com/kiwijsengine)
Number tags refer to [GitHub issues](https://github.com/gamelab/kiwi.js/issues).
-###v1.4.0 "XXXX"
+###v1.4.0 "Cole"
####New Features
* Much faster rendering! Render pipeline caches the results of matrix concatenation, overcoming a significant bottleneck. Also uses cached data objects during rendering, rather than recreating assets on the fly. Depending on scene composition, this may yield a 10-50% performance improvement. Hint: Objects that don't transform are more performant.
@@ -79,11 +76,7 @@ Number tags refer to [GitHub issues](https://github.com/gamelab/kiwi.js/issues).
* [@radarhere](https://github.com/radarhere) fixed typos in the documentation.
* You can now stop the RAF from executing. (#211)
-More details can be found on the [Kiwi.JS repo](https://github.com/gamelab/kiwi.js) under the [1.3.0 milestone](https://github.com/gamelab/kiwi.js/issues?q=milestone%3Av1.3.0+is%3Aclosed)
+More details can be found on the [Kiwi.JS repo](https://github.com/gamelab/kiwi.js) under the [1.4.0 milestone](https://github.com/gamelab/kiwi.js/issues?q=milestone%3Av1.3.0+is%3Aclosed)
##Previous Changes
View the [changelog](https://github.com/gamelab/kiwi.js/blob/master/CHANGELOG.md) for a list of changes from previous versions.
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