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{
"name": "stage-js",
"version": "0.8.4",
"description": "2D HTML5 JavaScript library for cross-platform game development",
"homepage": "http://piqnt.com/stage.js/",
"keywords": [
"html5",
"game",
"rendering",
"engine",
"2d",
"canvas",
"mobile"
],
"license": "MIT",
"repository": {
"type": "git",
"url": "git://github.com/piqnt/stage.js.git"
},
"main": "lib/index.js",
"files": [
"doc/",
"ext/",
"lib/",
"platform/",
"test/"
],
"devDependencies": {
"browserify": "^8.1.3",
"expect.js": "*",
"gulp": "*",
"gulp-browserify": "*",
"gulp-bump": "*",
"gulp-concat": "*",
"gulp-mocha": "*",
"gulp-rename": "^1.2.0",
"gulp-uglify": "*",
"gulp-util": "^3.0.5",
"gulp-wrap": "*",
"minimist": "*",
"sandboxed-module": "^2.0.0",
"sinon": "*",
"uglifyify": "^3.0.1",
"vinyl-buffer": "^1.0.0",
"vinyl-source-stream": "^1.0.0",
"vinyl-transform": "^1.0.0"
},
"scripts": {
"test": "gulp test",
"build": "gulp",
"dev": "gulp dev"
}
}
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