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Author Topic: "sweet spot" calculations
DaniK
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Posts: 34
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DaniK
Post "sweet spot" calculations
on: November 23, 2015, 21:17
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finally had time to set up my new Polargraph! (btw. works like a charm Sandy! Thanks!!)

after A LOT of small scale test-runs in different areas of the drawing area and a lot of theory reading I decided to put together a small Grasshopper Definition (within McNeels Rhinoceros 5.0) to find out the best area on my current set-up and maybe find a better alternative....
Based on Bill Rasmussen's explanations:
http://2e5.com/plotter/V/design/

as it (obviously) turns out, i should rotate my board by 90deg..... 😉

as I am "kind of" an architect and plan on also doing "precise" drawings I thought it makes sense...it basically does the same as Bill Rasmussen's script, but instead of colouring pixels of a bitmap it actually generates points according to real measurements.
Maybe I manage to convert that into the borderlines and draw them with the polargraph on its own canvas....one day...for now i draw them, print it on a normal plotter and pin it to the board...

As someone else already started a Rhino+Grasshopper threat a while ago I thought it might be useful to others as well:

Grasshopper Definition (not very clean..but it seems to works...):
https://www.dropbox.com/s/rv7hgtfvotp6jyv/V_PLOTTER_CALCULATIONs.gh?dl=0

My current setup in Rhino (not needed for the gh file to run):
https://www.dropbox.com/s/jgyad1n0h6ziymn/V_plotter_calculations.3dm?dl=0
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EATYone
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Posts: 67
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Post Re: "sweet spot" calculations
on: May 11, 2016, 21:17
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Yeeeeah many thanks, will try it quickly, and give you my results 🙂

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