The default settings for Freestyle will only add lines for the silhouette and "creases" where the angle of the crease is greater than or equal to a set threshold. Since the SVG you've imported is perfectly flat, there are no creases within the default threshold. There are a couple ways to address this:
Option 1: In the Render Layers panel, under Freestyle, in the "Edge Detection Options:" category, change the crease slider to 180 degrees. Now all the edges will be drawn by Freestyle, because they are within the 180 degree threshold.
OR
Option 2: While in edit mode, select all the edges of the SVG object you've meshified, then hit cntrl-e, and select "Mark Freestyle Edge". In the Render Layers panel, under Freestyle, you should have "Lineset" selected, and below, in the "Edge Types" category, put a check mark next to "Edge Mark". Now all the edges you've marked will be rendered.
Option 2, while slightly more complicated, allows you to directly pick and choose which edges will be rendered by marking and unmarking them. If you don't care about that level of control, option 1 is easiest.
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