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Author Topic: Unable to get v1.17 to work
MakerBlock
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Posts: 4
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MakerBlock
Post Unable to get v1.17 to work
on: June 29, 2012, 08:40
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Hey Sandy,
As always, thank you for your hard work on this awesome project. I've been able to successfully upload the newest firmware to my Arduino Uno and can get it to work with the Polargraph Controller Software v1.14 - but not with v1.17. The latest controller software won't recognize my Arduino in any port no matter which port I use (I've tried this on a Win XP and Win 7 machine). The Setup -> Serial Port dialog box is just an empty gray box.
Do you have any suggestions for how I may be able to fix this?
Thanks in advance,
MakerBlock

Stephan
Newbie
Posts: 8
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Post Re: Unable to get v1.17 to work
on: June 29, 2012, 09:13
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Hi MakerBlock,

my maschine was also not recognized yesterday. I fixed it by re-uploading the servercode to the Arduino. Although it was the same code as before after that the controller recognized the maschine again. Maybe you should try that too.

Stephan

sandy
Administrator
Posts: 1317
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sandy
Post Re: Unable to get v1.17 to work
on: June 29, 2012, 09:21
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Hello! Right, I know what this is, it happens to me all the time, and it's a longstanding issue that I've never managed to get to the bottom of, actually appears in all versions.

What happens is that the controls that are meant to appear in that little dialog get drawn into the main window instead. There is an associated exception report in the console but you won't see that in the standalone version. So on mine at least, if I hit "serial port" and then the window comes up blank, I switch to the "input" tab and look up at the top, I can see the serial port selector controls _underneath_ the main control panel menu buttons. I can usually just about squeeze the mouse in to click one of the check boxes. Which is fortunate if that's the checkbox you want. If it isn't, save the config and restart and hope it behaves better next time.

I'm not sure what prompts it, but it's often fixed by asking it to try a different com port, so it makes me think it's when you're asking for a serial port that isn't in the list. If you can't get into it at all, remember you can edit your default.properties file directly and change the com port there. I can't remember the exact property key, but something like controller.serial.port. Set it to 0 to select "no connection" and try a restart.

good luck!
sn

sandy
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Posts: 1317
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sandy
Post Re: Unable to get v1.17 to work
on: June 29, 2012, 09:26
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Stephan, glad you got it working, but I don't think it was the re-load that fixed it - it probably would've fixed itself at that point anyway. I'll try and have a look at this next week because it's really annoying. I just wasn't sure if anyone else had the issue or if it just affected me.

MakerBlock
Newbie
Posts: 4
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MakerBlock
Post Re: Unable to get v1.17 to work
on: June 30, 2012, 17:02
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Sandy,

I think that was it! I did see the serial ports hidden on the Input screen behind the top right options. Manually editing the properties file didn't seem to work, but some combination of restarting the program and fiddling with the properties file must have made it work - because I was able to draw with the latest controller software.

I tried out a Vector drawing and discovered it was, indeed, many many times faster than v.1.1.4. Unfortunately, I experienced the same hang that I had experienced a while back - http://makerblock.com/2012/03/restarting-a-stalled-drawbot-drawing/ .

Actually, now that I restarted it, it's been running for about an hour and a half without a problem. 🙂 (Win XP, tiny little Dell netbook, Arduino Uno + Adafruit motorshield)

Thanks again for your help!!!
MakerBlock

sandy
Administrator
Posts: 1317
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sandy
Post Re: Unable to get v1.17 to work
on: June 30, 2012, 17:12
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I've just been looking at this now, and got to the bottom of the problem I think. I track it down to a mis-handling of an out-of-range serial port value in combination with a bug in the bit of code that reads the property files. So hopefully I've got a fix upcoming that'll be a bit smoother than having to unpick the check boxes from the input page 🙂

Still a puzzle about your stall though. If you ever use the code from source (rather than from the precompiled binaries), then you could look in the console and maybe get some more info.

cheers!
sn

sandy
Administrator
Posts: 1317
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sandy
Post Re: Unable to get v1.17 to work
on: July 1, 2012, 00:59
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Have just updated the controller - hopefully fixed this issue.
http://www.polargraph.co.uk/2012/06/new-controller-update-for-the-weekend-v1-1-8/

MakerBlock
Newbie
Posts: 4
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MakerBlock
Post Re: Unable to get v1.17 to work
on: July 1, 2012, 19:17
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Awesome! I can't wait to try this out!
I'll also have to try running the program from the console.
Also, an extra thank you for the speed increases - I did a TSP drawing the other day in a few hours. When I tried the same SVG a few months ago I spent four hours drawing only a small fragment.
MakerBlock

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